| Usability Engineering |
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| Evaluation Methods | Stages in Software Development Life-cycle | ||||
| Requirement | Design | Code | Test | Deployment | |
| Proactive Field Study | * | * | |||
| Pluralistic Walkthroughs | * | ||||
| Teaching Method | * | * | * | ||
| Shadowing Method | * | * | * | ||
| Co-discovery Learning | * | * | * | ||
| Question-asking Protocol | * | * | * | ||
| Scenario-based Checklists | * | * | * | * | |
| Heuristic Evaluation | * | * | * | * | |
| Thinking-aloud Protocol | * | * | * | * | |
| Cognitive Walkthroughs | * | * | * | * | |
| Coaching Method | * | * | * | * | |
| Performance Measurement | * | * | * | * | |
| Interviews | * | * | * | * | |
| Retrospective Testing | * | * | * | * | |
| Remote Testing | * | * | * | * | |
| Feature Inspection | * | * | * | ||
| Focus Groups | * | * | |||
| Questionnaires | * | * | |||
| Field Observation | * | * | |||
| Loggin Actual Use | * | * | |||