VIRTUAL
REALITY CASE-BASED REASONING:
A FRAMEWORK FOR COMPUTER-BASED INSTRUCTION
Leonardo
Rocha de Oliveira
Federal
University of Rio Grande do Sul
Industrial
Engineering Department
Porto
Alegre, RS, 90040-020, Brazil
leorocha@ppgep.ufrgs.br
Abstract
This
paper presents a Computer-Based Training (CBT) tool that relies on an
integration of Virtual Reality (VR) and Case-Based Reasoning (CBR). It is an
application that handles past cases represented in Virtual Reality (VR) and aims
at providing a framework for the development of computer-based instructional
applications. A prototype has been developed as part of this research and is
used to provide examples on the issues discussed. The application holds past
experiences of experts in the inspection of health & safety regulations of
scaffold structures. Each case in the prototype contains a virtual scaffold
structure and tasks involved for its inspection. The instructional activity
happens by reviewing tasks on scaffold inspection to either increase or evaluate
users' skills. The prototype development methodology is presented explaining the
process of case design in VR. A training session on the inspection of scaffold
health & safety regulations is presented and
conclusions are drawn.
Keywords:
case-based reasoning, computer-based training, case-based teaching, intelligent
tutoring systems, virtual reality.