DIGM 475:                                 Seminar: Future Digital Media

Spring Term:                             2004-2005

Instructor:                                 Paul Diefenbach

Office Hours:                            Tuesday 3:00 PM - 5:00 PM and by appointment.

Office:                                      Room: 608 Nesbitt Hall

Telephone:                                215-895-1618  (emergency cell: 215.514.1386) 

email:                                       pjdief@drexel.edu

 

Seminar: Future Digital Media:

Uses for digital media continue to expand. The impact and ramifications of the much heralded digital revolution transcends “mediating technologies,” it ripples through our daily lives influencing the way we learn, play and interact, while questioning traditional notions of property, ownership and power. 

            “Ever since computers started communicating across the ether, geek pundits, nerd poets, and online philosophers have talked about The Future The Net Will Bring, foreseeing that the lightening-speed distributive power of the Medium will wreak creative havoc on the world.  A few of these predictions have already come true, a few haven’t.  For the most part we’ve been waiting, impatient and hopeful.”

( John Heilemann p232 Wired: 8.10.2000)

 

Rather than wait “impatient and hopeful” participants in this class will investigate the changing landscape online and offline as we actively explore how digital designers can best bring our influence to bear on the 21st century’s version of the “Brave New World.”  This seminar will examine the way in which media theorists, social critics, professional media practitioners, artists, and business people attempt to analyze the past and explain the present in their various efforts to anticipate and “invent” the future. 

 

Course Objectives

·        Gain critical thinking skills.

·        Broaden understanding of the historical development of digital media.

·        Survey short term and long term expectations concerning field development.

·        Raise awareness about digital age social and cultural issues and concerns.

 

Class Format, Participation and Requirements:

The class will consist of informed discussions based on weekly reading assignments, presentations and screenings. Students are responsible for all weekly reading assignments. In addition, each week, a team will be designated, “authoritative readers” for a particular reading selection. Authoritative readers will be responsible for leading the following week’s discussion as it pertains to the assigned selection. Active and informed class participation is expected and mandatory.  Participation includes completing weekly readings, web assignments, active and informed participation in class discussions and writing 2 short essays, each 5 to 7 pages based on all the assignments and class discussions. 

 

 

Written Assignments

The first paper will be due in the sixth week of the term.  The second paper will be due during finals week.

 

Plagiarism will result in at minimum a failing of the assignment and an automatic decrease of one letter grade for your final grade, and may result in your failing the course.  Cheating and plagiarism are often done not due to sinister intentions, but because of laziness, fear, lack of preparation, overloaded schedule, or other reasons.  If you are having a problem in class and are fearful that your grade may suffer, please, please come talk to me about it rather than attempting some shortcut.  I am always eager to try to help, and I do not want to have to fail anyone.  See the following for a description of how to avoid plagiarism: http://www.library.drexel.edu/resources/tutorials/plagiarism/plagiarism.html

 

About grades:

Active informed class participation will constitute 33% of the grade; 66% will be based on the 2 essays.

 

Required readings:

Unless otherwise stated all reading assignments will be available online. 

 

Class Schedule

 

Week 1:            March 29th

Class Overview

Readings due week 2

Critical Thinking week 2

  1. Mitchell, William J.(Editor)

    Beyond Productivity: Information, Technology, Innovation, and Creativity

    Chapter 2 Creativity pp 30-58. Available online http://www.library.drexel.edu/  select E-books scroll down to E click on ebrary  conduct an advance search using title or author. 

  2. Drexler, K. Eric          

    Engines of Creation

    Chapter 3: Predicting and Projecting   

    Available at:

       http://www.kurzweilai.net/meme/frame.html?main=/articles/art0124.html

  3. More, Max

    Grasping the Future: Comparing Scenarios to Other Techniques

    http://www.kurzweilai.net/meme/frame.html?main=/articles/art0178.html

  4. Joy, Bill           

    “Why the Future Doesn’t Need Us”

    Available at:

    http://www.primitivism.com/future.htm

  5. Glenn, Jerome C. and Theodore J. Gordon

    2050 Global Normative Scenarios

    http://www.kurzweilai.net/meme/frame.html?main=/articles/art0448.html

 

Week 2:              April  5th

Class Discussion: Critically thinking about digital media

Due week 3:

Copyright

Readings will include:

  1. Go to http://www.wired.com/wired/   scroll down to Browse Issue archive and from Issue-Date select 8.10-Oct 00 then select go button.  In issue 8.10 read “The Future is Now” by John Heilemann, “The Next Economy of Ideas” by John Perry Barlow and “David Boies The Wired Interview” by John Heilmann.

  2. Go to  http://www.eff.org/

    Read “About” and the following topics:

    ·  Introduction

    ·  Who We Are

    ·  A History of Protecting Freedom Where Law and Technology Collide

    ·  Today's Issues

    ·  Representing the Rights of People

    ·  Helping Others Know Their Rights

    On the site also read about Read about MGM vs Grokster. http://www.eff.org/IP/P2P/MGM_v_Grokster/

    Also read the following 2 articles linked to eff.org:

     “Tech Dodges a Bullet” by Fred von Lohmann

    In Law Com 8.27.04 available at:

    http://www.law.com/jsp/article.jsp?id=1090180416759

    and  “Betamax was a steppingstone:1984 COURT RULING LAUNCHED A TECHNOLOGICAL REVOLUTION” by Fred von Lohmann

    available at:

    http://www.eff.org/IP/P2P/MGM_v_Grokster/betamax_20th.php

  3. Go to http://www.library.drexel.edu/

    Click on “E-books” search for “Title” Copyright and Multimedia Products  read pages 3 – 15

    Chapter 1 Placing multimedia products within the scope of copyright.

  4. Go to http://cyber.law.harvard.edu/home/research_publication_series                                                                        

    Select: 

    Why DRM Should Be Cause for Concern: An Economic and Legal Analysis of the Effect of Digital Technology on the Music Industry, Paul Petrick, 2004.

  5. Fisher, William W.

    Promises to keep: Technology, Law, and the Future of Entertainment. Chapter 3 only. "What Went Awry" pp 83 to 133.

    Available online http://www.library.drexel.edu/  select ”E-books” scroll down to the letter “E” click on ebrary conduct an advance search using title or author. 

 

 

Week 3:             April 12th

 Class Discussion: Copyright

Guest Speaker 2005 Rankin Scholar-in-Residence, Ebon Fisher

“The Nervepool”

Due week 4:

Evolving a code of Social Morals for a digital age

 

Available online http://www.library.drexel.edu/  select E-books scroll down to E click on ebrary conduct an advance search using title or author. 

  1. Davis, Erik     

    Techgnosis

    Chapter VI “ A most enchanting machine”

  2. Davis, Erik     

    Techgnosis

    Chapter VII “ Cyberspace: the virtual craft”

  3. Davis, Erik     

    Techgnosis

    Chapter VIII “ The Alien Call”

  4. Liestøl, Gunnar, Andrew Morrison and Terje Rasmussen      

    “Introduction” pp 1-14 in Digital Media Revisited Theoretical and Conceptual Innovations in Digital Domains.  Available at:

    http://mitpress.mit.edu/catalog/item/default.asp?sid=46653BE9-5A00-404C-A571-639AEFF02268&ttype=2&tid=9550&mode=toc

  5. Bolter, Jay David        

    Theory and Practice in New Media Studies”  pp 15- 34 in Digital Media Revisited Theoretical and Conceptual Innovations in Digital Domains.  Available at:

    http://mitpress.mit.edu/catalog/item/default.asp?sid=46653BE9-5A00-404C-A571-639AEFF02268&ttype=2&tid=9550&mode=toc

 

Week 4:             April 19th

Class Discussion: Society and Technology

Due week 5: Applications of Digital Media

  1. Shim, Richard et al

    A collect of articles under the heading “Me TV: Finally, you are in control"

    Available at: http://news.com.com/2009-1041-5649372.html?tag=ne.sr.tvnav

    Scroll down to the PDF icon “Download full report”

     

  2. Borland, John et al                                                                                    

    A collection of articles under the heading “Broadband Breaking the digital gridlock"

    Available at: http://news.com.com/2009-1041-5649372.html?tag=ne.sr.tvnav

    Scroll down to the PDF icon “Download full report”

     

  3. Banash, David

    From Advertising to the Avant-Garde: Rethinking the Invention of Collage” in Postmodern Culture volume 14 number 2. January 2004                                                               

    Available at: http://muse.jhu.edu/journals/postmodern_culture/v014/14.2banash.html

     

  4. Gaylard, Gerald                                                                                                     

    “Postmodern Archaic: The Return of the Real in Digital Virtuality” in Postmodern Culture volume 15 number 1. Sept. 2004                                                                
    Available at:
    http://muse.jhu.edu/journals/postmodern_culture/v015/15.1gaylard.html

  5. Hayot, Eric  and Edward Wesp                                                                                     

    “Reading Game/Text: EverQuest, Alienation, and Digital Communities”

    Postmodern Culture volume 14 number 2. January 2004

    Available at: http://muse.jhu.edu/journals/pmc/v014/14.2hayot_wesp.html

 

 

Week 5:             April 26th

Class Discussion: Applications of Digital Media

Due week 6:

 

MIDTERM ESSAY

 

Readings:

Cyberspace and VR

1) Introduction of term in Neuromancer
(Photocopy section and post online.)

Contemporary revision of the argument given by Descartes in Meditations on First Philosophy that he could not trust his perceptions on the grounds that an evil demon might, conceivably, be controlling his every experience.

 

2) Plato’s Allegory of the Cave:

http://www.wsu.edu:8080/~wldciv/world_civ_reader/world_civ_reader_1/plato.html

Turing Test:

http://cogprints.org/499/00/turing.html

 

3) Philosophical skepticism vs. scientific: Brain-in-a-vat

Hilary Putnam

from Reason, Truth, and History, chapter 1, pp. 1-21 (Cambridge University Press: 1982):

 http://www.uwichill.edu.bb/bnccde/ph29a/putnam.html

 

(also found here)

 

4) ICT:

http://www.ict.usc.edu/publications/integration-paper15.pdf

 

5) Foundation in MOOs and MUDs (all sections)

http://www.nwe.ufl.edu/~ltaylor/temp/index.html

 

Week 6:             May 3rd

Class Discussion: VR and Cyberspace

Due week 7:

 

Technology Trends - Find 3 articles, online stories, press releases, etc. about current technology trends related to Digital Media, including but not limited to any of the following examples:

 

Display Technology:

-         Stereo Monitors

-         HUDs

-         Flexible screens/OLEDs

 

Computing Power:

-         Moore’s Law

-         Quantum computing

-         Photon computing

-         Grid computing

 

Artificial Intelligence:

-         the use of machine learning to create games that adapt and extend their own capabilities

-         the creation of game characters that can communicate with the player through speech and natural language

-          intelligent techniques for creating Hollywood-style camera control in games

-          the use of AI to create interactive stories where the player is part of an ongoing drama.

 

3D Graphics:

-         real-time rendering

-         multi-pass rendering

 

Content Creation:

-         3D scanning

-         Image Based Modeling

 

User Interfaces

 

Location-Based:

-         RFID

-         GPS

 

Networking

 

Content

 

Etc. 

 

Week 7:             May 10th

Class Discussion: Technology Trends

Due week 8:  

 

1) Model Acquisition

 

Real-time 3D model acquisition
Szymon Rusinkiewicz, Olaf Hall-Holt, Marc Levoy
July 2002  
ACM Transactions on Graphics (TOG) , Proceedings of the 29th annual conference on Computer graphics and interactive techniques,  Volume 21 Issue 3
Modeling & collision: 3D modeling of trees from freehand sketches
Makoto Okabe, Takeo Igarashi
July 2003  
Proceedings of the SIGGRAPH 2003 conference on Sketches & applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques
Teddy: a sketching interface for 3D freeform design
Takeo Igarashi, Satoshi Matsuoka, Hidehiko Tanaka
July 1999  
Proceedings of the 26th annual conference on Computer graphics and interactive techniques

 

2) Rendering

 

Real-time rendering: Selective quality rendering by exploiting human inattentional blindness: looking but not seeing
Kirsten Cater, Alan Chalmers, Patrick Ledda
November 2002  
Proceedings of the ACM symposium on Virtual reality software and technology

8pgs

WYSIWYG NPR: drawing strokes directly on 3D models
Robert D. Kalnins, Lee Markosian, Barbara J. Meier, Michael A. Kowalski, Joseph C. Lee, Philip L. Davidson, Matthew Webb, John F. Hughes, Adam Finkelstein
July 2002  
ACM Transactions on Graphics (TOG) , Proceedings of the 29th annual conference on Computer graphics and interactive techniques,  Volume 21 Issue 3
Architectures: Realtime ray tracing of dynamic scenes on an FPGA chip
Jörg Schmittler, Sven Woop, Daniel Wagner, Wolfgang J. Paul, Philipp Slusallek
August 2004  
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware

 

3) Animation

 

Animation: From linear to interactive animation: how autonomous characters change the process and product of animating
Bill Tomlinson
March 2005  
Computers in Entertainment (CIE),  Volume 3 Issue 1
Games: Non-photorealistic rendering techniques for motion in computer games
MICHAEL HALLER, CHRISTIAN HANL, JEREMIAH DIEPHUIS
October 2004  
Computers in Entertainment (CIE),  Volume 2 Issue 4

 

4) Web

Making chalk and talk accessible
S. Bennett, J. Hewitt, D. Kraithman, C. Britton
June 2002  
ACM SIGCAPH Computers and the Physically Handicapped , Proceedings of the 2003 conference on Universal usability,  Issue 73-74
Ubiquitous hypermedia: Integrating the web and the world: contextual trails on the move
Frank Allan Hansen, Niels Olof Bouvin, Bent G. Christensen, Kaj Grønbæk, Torben Bach Pedersen, Jevgenij Gagach
August 2004  
Proceedings of the fifteenth ACM conference on Hypertext & hypermedia
Brave new topics - session 1: multimedia service composition: Web services selection for distributed composition of multimedia content
Matthias Wagner, Wolfgang Kellerer
October 2004  
Proceedings of the 12th annual ACM international conference on Multimedia

 

5) HCI

 

 
Eye gaze and multimodal integration patterns: Conversing with the user based on eye-gaze patterns
Pernilla Qvarfordt, Shumin Zhai
April 2005  
Proceeding of the SIGCHI conference on Human factors in computing systems

 

On tangible user interfaces, humans and spatiality
Ehud Sharlin, Benjamin Watson, Yoshifumi Kitamura, Fumio Kishino, Yuichi Itoh
September 2004  
Personal and Ubiquitous Computing,  Volume 8 Issue 5
     
An environment for developing adaptive, multi-device user interfaces
John Grundy, Biao Yang
February 2003  
Proceedings of the Fourth Australian user interface conference on User interfaces 2003 - Volume 18

 

Week 8:             May 17th

Class Discussion: Technology Research

Due week 9:

 

  Future of Gaming:

Technology Trends - Find 3 articles, online stories, press releases, etc. about current technology trends related to Digital Gaming, including but not limited to any of the following examples:

Some Sources:

 

Due week 10: Final Presentations

 

 

 

Week 9:             May 24th

Class Discussion: Gaming

Due week 10: Final Presentations

 

Week 10:             May 31st

Final Presentations Due!!!